"VertexlitGeneric" { "$basetexture" "models\spartahelmet\spartahelm" "$bumpmap" "models\spartahelmet\spartahelm_normal.vtf" "$nocull" "1" "$phong" "1" "$phongexponent" "25" "$phongboost" "7" "$phongfresnelranges" "[.25 .5 1]" "$rimlight" "1" "$rimlightexponent" "15" "$rimlightboost" "1" "360?$color2" "[ 0.9 0.8 0.8 ]" "$glowcolor" "1" // Cloaking "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } } }