"VertexLitGeneric"
{
	"$baseTexture" "models\sentry_hat\sentryhat_color"
	"$bumpmap"     "models\sentry_hat\sentryhat_normal"
	"$model" 1
	"$phong" "1"
	"$lightwarptexture" "models\sentry_hat\lightwarp2"
	"$halflambert" 1
}