"VertexlitGeneric" { "$basetexture" "models/gmod_tower/B_crown" "$bumpmap" "models/gmod_tower/B_crown_bump" "$surfaceprop" "Glass" $phong 1 $phongexponent 10 $phongexponenttexture "models/gmod_tower/B_crown_exp" $phongboost 6 $phongfresnelranges "[0.5 0.2 1]" }